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Can you jump more than once in checkers?

Yes. If your piece lands where it can jump again it must keep going, and the whole chain is one turn. A piece that is crowned mid-chain stops.

A capture can chain. After a jump, if the same piece can jump another enemy piece from where it landed, it must do so. All the jumps together count as a single turn.

How a chain works

  • You must continue with the same piece; no other piece may move until the chain ends.
  • At each step you can pick any of the jumps that piece has, and you may zig-zag in different directions.
  • The chain ends when the piece has no capture left, or when it reaches the far row and is crowned.

Example

A Red piece on c3 with Black pieces on d4 and f6 jumps to e5 and then to g7, removing both, all in one turn. Trindo records it as c3×e5×g7 in the move list.

The choice of whether to start a capture at all is not yours; see whether capturing is mandatory.

Play Checkers free →Invite a friend or practice with the computer. No sign-up.

More Checkers rules questions

  • Is capturing mandatory in checkers?
  • Can checkers move backwards?
  • How do you get a king in checkers?
  • How does a game of checkers end in a draw?
  • What if you can’t move in checkers?
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